Final Destination: Quarantine Zone - The Last Check
Decide who lives and who dies in this zombie checkpoint game.
‣ Quarantine Zone: The Last Check [Steam Page]
From: Brigada Games [Developer Site]
Platforms: PC
Release: September 2025
Genre: Consequence management
Demo Video • 10 Minute Video
You have the power and responsibility to decide the fate of survivors.
[This week's article was written by Gonçalo Santos. He's typing mostly coherent gaming thoughts over at Button Musher. Follow him for reviews and coverage of relevant (albeit sometimes only to him) topics. Follow him on Substack.]
You’ve mowed zombies down, hid from them, you might’ve even turned into one. But have you ever carefully analyzed possible zombies for incriminating symptoms? Can you decide if someone is infected or should be evacuated? Welcome to some tough choices in Quarantine Zone: The Last Check.
You have the power and responsibility to decide the fate of survivors looking for shelter. Will you let them in, keep them quarantined, or outright liquidate them? Whatever you decide, and whatever consequences follow, just know: only you are to blame.
Quarantine Zone has three distinct gameplay loops. The main focus is the checkpoint, where you inspect newcomers against a lengthy list of symptoms. Your job is to choose where to send people:
Quarantine: Houses four possibly infected people.
Liquidation: People sent here are eliminated.
Survivor Block: Keeps survivors alive until Evacuation Day.
People with green skin or bite marks are 100% infected, even if they claim they were bitten by a dog. If survivors have harmless symptoms, like bruises, or none at all, they are 100% clear.
Things get complicated when “signs of possible infection” come in. Bloody lips might indicate infection, but do not confirm it. This means the person should be sent to Quarantine, which comes with two downsides.
People in the Survivor Block only cost $100 of daily maintenance, while those in Quarantine cost $300. All quarantined people are locked in the same room. If one of them turns into a zombie (which can happen before the third date of quarantine), they’ll kill the other people.
You can risk sending people with milder symptoms directly to the Survivor Block. But if you guess wrong and one of them is a Zombie, they will kill everyone in their tent. On the other hand, if you gamble on sending them to Liquidation, you’ll lose money when you’re wrong.
Money is important to maintain your base. The more survivors you have, the more beds and food you need. Sick survivors require a working clinic with medkits in stock. The more buildings you have, the more fuel and generators are required.
You upgrade and manage your base through your tablet: checking resources, ordering restocks, upgrading existing buildings or building new ones, and selecting which buildings and generators are active.
To get resources into your base, you need to manually take them there. You have the choice to physically pick them all up and put them in your cart, or you can just press E on the resources to let the game do it. Be careful though, all resources need to physically fit in the cart, otherwise they’ll fall out of it.
📽 Demo Snapshot: Did he really bite his lip?
The goal is to reach Evacuation Day, when you select survivors to truck out. But you’re limited to slots available on the trucks, which sometimes have rules. For example, some only carry women. Once you have organised your survivors, they’ll be gone by the morning, awarding you 1500$ a piece.
These moments alleviate some pressure, opening spots for new survivors. Essentially, that’s what you do: decide the fate of survivors, keep the infected away, and try to earn enough to keep the base going. And, then, there’s the third gameplay loop: fighting the hordes.
In the defense potions, zombies attack. You repel them with a combat drone, eliminating the undead before they overwhelm your walls. You also provide cover fire during Evacuation Day, following the convoy to make sure it arrives at its destination without losing a truck to surrounding zombies.
Quarantine Zone: The Last Check is a promising title. The concept is really interesting, even though mixing physics-based restocking and drone defense gameplay on top of the checkpoint loop might be a bit much. I think I’d prefer a deeper, fully fleshed-out Checkpoint system with a lot more tools, symptoms, and tough decisions.
Luckily, finishing the demo automatically opens up a form allowing you to give a ton of feedback, so Brigada Games might change a few things prior to release. I’m happy to see an original take on the zombie genre, and I can’t wait to see where Quarantine Zone goes from here.
What about you, are you willing to protect the last checkpoint?
Quarantine Zone is set for release during September 2025.
This review was written by Gonçalo Santos from Button Masher:
Explore The Game with Youtube Chapters:
📽 0:40 Welcome to the quarantine zone
📽 1:57 Examine the newcomers
📽 4:03 That's not a dog bite
📽 5:02 Are they still healthy?
📽 6:05 New arrivals
📽 10:08 Base management
📽 12:18 Restocking
📽 16:47 Horde attack!
📽 18:51 She was infected
📽 19:14 Breath checks
📽 23:21 Do we have enough fuel?
📽 24:53 Keep the stocks up
📽 27:02 Inspecting the holdovers
📽 31:43 Checking for contraband
📽 34:41 Evacuation day
📽 36:29 Covering the convoy
📽 38:30 Medicine can save lives
📽 39:08 She doesn't look well...
📽 46:18 Restore the power
📽 49:33 Back to inspections
📽 54:04 You look infected
📽 55:40 Not everyone goes quietly
📽 57:02 The horde is back
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Unlike most other takes on the zombie genre, it is trying to make something new, which makes it worth trying imo.
I'm torn on the manual base-managent stuff, though the tedium of those tasks do seem to ground the game's reality.